Kingpin Manual
By [ACC], last update: September 6th, 2013 (REVID#9.9.7)
Kingpin entity guide
Introduction
External Sources
Map Specifics
Episode number
Map names processing
Story-related entities
Pawn-o-matics
Characters
NPC entities
AI flags
Art skins
Character's name
Scripts names
Navigation files
Code leftovers
Introduction
Broken/test code
Backward compatibility aliases
Quake II leftovers
SPMod
Introduction
SPMod Installation
Custom stocks
Lockpicking
New scripts
How to use trigger_switcharea
How to use pickup spawnflag 128
Surfaces
Introduction
Surfaces list
Contents list
See-through elements
Console
Commands
CVars Modes
Console Variables
Tutorials
Introduction
How to create triggers
How to create cutscenes
SPMod Script File
Introduction
SSFEdit
Specifications
Ai entities
ai_boundary
ai_event_follow
ai_event_hostile
ai_guard
ai_locked_door
ai_safespot
ai_sy_dykes_boundry
ai_territory
ai_trigger_character
misc_kroker_afraid
misc_pv_afraid
misc_skidrow_afraid
misc_skidrow_ai_reset
misc_skidrow_ambush
misc_skidrow_radio
misc_steeltown_afraid
misc_sy_afraid
path_corner_cast
Broken entities
ai_combat_spot
ai_ty_mo_boundry
cast_buma
cast_bumb
cast_punk_window
elps
func_clock
func_object_repair
func_subdoor_base
func_subdoor_handle1
func_subdoor_handle2
item_health
item_health_large
item_health_mega
item_health_small
item_jetpack
light_mine1
light_mine2
misc_amb4
misc_barry_bitch
misc_car
misc_corky_fidel_mdx_pcx
misc_corky_fidel_mdx_tga
misc_cut_scene
misc_fidela
misc_gib_arm
misc_gib_head
misc_gib_leg
misc_skidrow_radio_repeater
misc_smoke
misc_ty_afraid
refl
rotating_light
sfx_beacon
target_blaster
target_character
target_string
viewthing
Cast entities
cast_bitch
cast_bum_sit
cast_dog
cast_punk
cast_punk2
cast_rosie
cast_runt
cast_shorty
cast_thug
cast_thug_sit
cast_whore
misc_grunt
Dm entities
dm_cashspawn
dm_safebag
Effects entities
elements_raincloud
elements_snowcloud
smoke_esm
smoke_lg
smoke_med
smoke_sm
Episode entities
ai_moker_notinoffice
ai_pv_deadlouie
ai_pv_fuseblown1
ai_pv_fuseblown2
ai_sy_blefty
ai_sy_oilcan
ai_ty_fuseblown
ai_ty_valvehandle
ep_skidrow_flag
rc_initiation_brush
rc_initiation_observer
trigger_motorcycle
Func entities
func_areaportal
func_button
func_conveyor
func_door
func_door_rotating
func_door_secret
func_explosive
func_group
func_killbox
func_lift
func_object
func_plat
func_rotating
func_spray
func_timer
func_train
func_train_rotating
func_wall
func_water
Info entities
info_notnull
info_null
info_player_coop
info_player_deathmatch
info_player_intermission
info_player_start
Item entities
item_adrenaline
item_armor_helmet
item_armor_helmet_heavy
item_armor_jacket
item_armor_jacket_heavy
item_armor_legs
item_armor_legs_heavy
item_battery
item_cashbaglarge
item_cashbagsmall
item_cashroll
item_coil
item_flashlight
item_health_lg
item_health_sm
item_lizzyhead
item_oilcan
item_pack
item_safedocs
item_valve
item_watch
item_whiskey
key_fuse
key_key1
key_key10
key_key2
key_key3
key_key4
key_key5
key_key6
key_key7
key_key8
key_key9
Light entities
junior
light
light_bulb
light_chandelier
light_deco_sconce
light_fire_esm
light_fire_lg
light_fire_med
light_fire_sm
light_pendant
light_sconce
lightflare
Misc entities
misc_alarm
misc_cutscene_camera
misc_cutscene_trigger
misc_explobox
misc_teleporter
misc_teleporter_dest
misc_use_cutscene
Props entities
dm_props_banner
props2_air_train
props2_ashtray
props2_barrels_PV_A
props2_barrels_PV_B
props2_barrels_PV_C
props2_barrels_PV_D
props2_barrels_PV_E
props2_barrels_PV_F
props2_barrels_fallA
props2_barrels_fallB
props2_barrels_fall_ST
props2_boat
props2_boat_animate
props2_boatphone
props2_buoy
props2_buoy_animate
props2_buoy_side
props2_car_animate
props2_car_topdown
props2_car_topup
props2_chair_conf
props2_chair_push
props2_clothesline
props2_clubchair
props2_clubcouch
props2_deadgal_headless
props2_deadguy
props2_deadguy_underwater
props2_fish
props2_fish_spawner
props2_fish_spawner_node
props2_fish_trigger
props2_flag
props2_gargoyle
props2_helicopter_animate
props2_lighthouse_beam
props2_lunch
props2_pinball_machine
props2_plant_SM
props2_plant_XL
props2_plant_bush
props2_plant_fern
props2_shelf_metal_A_fall
props2_shelf_metal_B_fall
props2_sign
props2_truck_die
props2_vaseA
props2_vaseB
props2_wall_fish
props3_barrels_fall_nikki_A
props3_barrels_fall_nikki_B
props3_cash
props3_cash_counter_animate
props3_cut_A_animate
props3_cut_B_animate
props3_cut_C_animate
props3_cut_D_animate
props3_cut_boss_chick_animate
props3_cut_boss_player_animate
props3_cut_final_animate
props3_cut_pinball_guy_animate
props3_cut_run_to_car_animate
props3_cut_train_run_animate
props3_cut_truck_driver
props3_dead_louie
props3_decanter
props3_deco_fixture
props3_whiskey_glass
props_aircon
props_ammocrate_bust
props_antenna1a
props_antenna1b
props_antenna1c
props_antenna2a
props_antenna2b
props_antenna2c
props_antenna3a
props_antenna3b
props_antenna3c
props_blimp
props_chair
props_cig_machine
props_cola_machine
props_crate_bust_32
props_crate_bust_48
props_crate_bust_64
props_extinguisherA
props_extinguisherB
props_fan
props_hydrant
props_mattressA
props_mattressB
props_mattressC
props_motorcycle
props_motorcycle_runaway
props_phone
props_radio
props_rat
props_rat_spawner
props_rat_spawner_node
props_rat_trigger
props_roof_vent
props_shelf
props_shelfB_fall
props_shelf_fall
props_steam_machine
props_tablesetA
props_trash
props_trashbottle
props_trashbottle_vert
props_trashcanA
props_trashcan_fall
props_trashcorner
props_trashpaper
props_trashwall
props_tv
props_wall_fall
Spmod entities
ft_mod_slowburn
misc_model
pistol_mod_accuracy
target_noweapon
target_register_epflag
target_savegame
trigger_observer
trigger_superkey
trigger_switcharea
Target entities
target_changelevel
target_crosslevel_target
target_crosslevel_trigger
target_earthquake
target_explosion
target_fire
target_flamethrower
target_goal
target_laser
target_lightramp
target_mal_laser
target_secret
target_spawner
target_speaker
target_splash
target_temp_entity
Trigger entities
trigger_always
trigger_counter
trigger_elevator
trigger_gravity
trigger_hurt
trigger_hurt_electric
trigger_hurt_fire
trigger_key
trigger_monsterjump
trigger_multiple
trigger_once
trigger_push
trigger_relay
trigger_unlock
Uncategorized entities
path_corner
pawn_o_matic
worldspawn
Weapon entities
ammo_308
ammo_bullets
ammo_cylinder
ammo_flametank
ammo_grenades
ammo_rockets
ammo_shells
hmg_mod_cooling
pistol_mod_damage
pistol_mod_reload
pistol_mod_rof
weapon_bazooka
weapon_blackjack
weapon_crowbar
weapon_flamethrower
weapon_grenadelauncher
weapon_heavymachinegun
weapon_pistol
weapon_shotgun
weapon_spistol
weapon_tommygun