targetname | This entity's ID |
1 | TIMER_UP | Timer goes up. |
2 | TIMER_DOWN | Countdown. |
4 | START_OFF | Set default state to OFF. |
8 | MULTI_USE | Can be triggered multiple times. |
count | Time before triggering targeted entity |
pathtarget | Target entity's ID |
targetname | This entity's ID |
target | 'target_string' entity's ID |
style | Display style (0='xx', 1='xx:xx', 2='xx:xx:xx') |
delay | Time in seconds for sparks to occur (default=1) |
target | Target entity ID to trigger on death |
2 | REVERSE | Invert movement. |
4 | CRUSHER | Instant killing stucked entities. |
8 | NO_MONSTER | Monsters cannot trigger this entity. |
16 | ANIMATED | Cycle through all frames at 2hz. |
32 | TOGGLE | Maintain state, switch only when triggered. |
64 | X_AXIS | Use X axis to rotate. |
128 | Y_AXIS | Use Y axis to rotate. |
256 | AUTO_OPEN | Open when an entity gets nearby. |
distance | Is how many degrees the door will be rotated. |
speed | Determines how fast the door moves (default=100) |
message | Message printed once when the door is touched if it is a trigger door |
angle | Determines the opening direction |
targetname | This entity's ID. If set, must be triggered with a button or trigger field. |
killtarget | ID of the entity to delete when triggered |
health | If set, door must be shot open |
speed | Movement speed (default=100) |
wait | Wait before returning, never return when set to '-1' (default=3) |
dmg | Damage to inflict when blocked (default=2) |
sounds | 0 or 1=silent, 2=light, 3=medium, 4=heavy (default=0) |
2 | REVERSE | Invert movement. |
64 | X_AXIS | Use X axis to rotate. |
128 | Y_AXIS | Use Y axis to rotate. |
duration | Is how long the rotation will take place. |
1 | ALPHA1 | |
2 | ALPHA2 | |
4 | ALPHA4 | |
8 | ALPHA6 | |
16 | ALPHA8 | |
32 | SCALE50 |
1 | START_OFF | Set default state to OFF. |
2 | ALARM |
targetname | This entity's ID |
health | Strength, the light can be destroyed if set |
speed | light radius (default=32) |
1 | NOTRAIL | |
2 | NOEFFECTS |
dmg | Damage inflicted (default=15) |
speed | Bold speed (default=1000) |
team | String team, must be the same ID as 'target_string' |
count | Position in the string (default=1) |
targetname | This entity's ID |
team | String team, must be the same ID as 'target_character's |
message | Message to display on 'target_character's |